Boom Gear is a wild, high-energy demolition derby where crashing and smashing your way to victory is the only rule that matters. Slip behind the wheel of a rugged car and barrel into opponents in open-ended free play. Dodge obstacles, out manoeuvre rivals, and leave a trail of mayhem in your wake. Every hit counts—rack up your score with epic takedowns and showcase your mastery of pure, arcade-style carnage. It’s you against the metal jungle—no mercy, just high-octane fun.
Join the Asyynk Studios Discord for updates and future releases.
Demo video of the main menu for Scanner, a new horror concept game currently in development under my Asyynk Studios brand.
A slow-burn, first-person horror game where you work a night shift as a security guard at the newly renovated Aphilla Hotel. Monitor security cameras for unsettling anomalies, respond to guest reports, and step into the hotel when systems fail and things defy explanation. What begins as routine surveillance gradually unravels into something far more sinister. Unseen forces test your perception, your judgment, and your ability to keep the guests calm. The more stress you allow to build, the more the hotel pushes back...
An alpha build university project release of a tower defense game where, instead of shooting enemies using ammo and gunpowder, the player throws junk food at them.
This game revolves around the idea of having to satisfy customers before they reach headquarters to complain. Satisfy each customer's needs by delivering their orders. Some customers need more food to satisfy themselves. Can you satisfy them all?
A 1st year university personal project release. You're a murder scene investigator responding to a call. Thinking that the murderer might still be on the premises, you bring along an armed officer, but do you believe it to be just a simple murder? Or could it be something more sinister?
Your backup goes missing and the building is quiet... too quiet... Disquiet.
The indie game, Smack Studio offers the ability to draw, animate and code your own fighter into the game. As a way of learning, I created myself as a character. The developers of Smack Studio found my character on the Steam Workshop page where players upload their contributions, and liked the character enough to feature it in their game demo video.
Demo video of an adventure style survival game, intended to provide a soothing, relaxing gaming experience. Players cruise around in a pond as an axolotl - a cute, amphibian creature - from birth, through life, and eventually death, all the while exploring, eating, growing and surviving. With each generation of stronger axolotls, the predators in the pond grow stronger ensuring the evolutionary balance of life.
The objective of the game is to survive as many generations as possible.
Working at the University of Pretoria's eXtended Reality Interaction Group as a development intern, tasked with creating a VR experience for mining students (coding only, not visuals). The application controls works through hand tracking supported in meta Quest headsets.
Showcasing progress in Game Design, Game Development and 3D.
Showcasing progress in Game Design and Game Development projects.
2021 Study 3D Animation report
Custom Lightsaber
Sith Driod Model Animation
Toaster Animation
Totem of Undying Animation
Bounce Animation
Character Model Showcase
Minecraft Animation